What system do 3D software packages use to create the illusion of working in three-dimensional space?
This is a picture of Rene Descartes the man behind it all.
- The system which 3D software packages use to create the illusion of working in three-dimensional space is the Cartesian Co-ordinate System.
Who created the system used to create the illusion of working in three dimensinal space?
- The man behind first inventing this system was a French mathematician called Rene Descartes.
What are the two axis that commonly define the 2-dimensional Cartesian system?
- The axis is commonly known as the X and the Y axis.
The point where XY axes meet is known as the ?
- The point where both the axis meets is known as the origin.
What is the importance of the Z axis ?
- The Z axis is important because it locates any point in 3D space.
Write the following point using the format ( x, y, z) .
59 Units along the negative x- axis
100 units along the positive y- axis
50 units along the negative z- axis
-59, 100, -50
What is the purpose of the viewports?
The purpose of the viewport on 3D software packages such as 3D Max is that you can look at every face/side of your object so you can see it in great detail so you can check it it all Symmetrical and there is no one point out of place.
What is an orthographic ?